<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>D&#38;D Rules &#187; D&amp;D 4E</title>
	<atom:link href="http://dndrules.wordpress.com/tag/dd-4e/feed/" rel="self" type="application/rss+xml" />
	<link>http://dndrules.wordpress.com</link>
	<description>Dungeons and Dragons 4E Rules and More!</description>
	<lastBuildDate>Thu, 12 Feb 2009 16:58:07 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<cloud domain='dndrules.wordpress.com' port='80' path='/?rsscloud=notify' registerProcedure='' protocol='http-post' />
<image>
		<url>http://www.gravatar.com/blavatar/36c3ed7fea00f6ab7b3165fc94443f6a?s=96&#038;d=http://s.wordpress.com/i/buttonw-com.png</url>
		<title>D&#38;D Rules &#187; D&amp;D 4E</title>
		<link>http://dndrules.wordpress.com</link>
	</image>
			<item>
		<title>The Glass Key</title>
		<link>http://dndrules.wordpress.com/2009/02/12/glass-key/</link>
		<comments>http://dndrules.wordpress.com/2009/02/12/glass-key/#comments</comments>
		<pubDate>Thu, 12 Feb 2009 07:00:59 +0000</pubDate>
		<dc:creator>mkerr</dc:creator>
				<category><![CDATA[Adventures]]></category>
		<category><![CDATA[D&D 4E]]></category>
		<category><![CDATA[Magic Items]]></category>
		<category><![CDATA[Tuesday Night Game]]></category>

		<guid isPermaLink="false">http://fixing4e.wordpress.com/?p=38</guid>
		<description><![CDATA[The domain dndrules.com now points to the blog (which was surpringly easy to setup considering that I&#8217;m using the free WordPress.com hosting) &#8212; so bookmark that instead of the dndrules.wordpress.com domain. It&#8217;s becoming clear that to get a really cool theme, I&#8217;m going to have to move hosting to another site. No hurry for that [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=dndrules.wordpress.com&blog=6546985&post=38&subd=dndrules&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright" src="http://cdn-img1.imagechef.com/w/090211/sampe21354935ebc75eb.jpg" alt="" />The domain <strong><a href="http://www.dndrules.com">dndrules.com</a> </strong>now points to the blog (which was surpringly easy to setup considering that I&#8217;m using the free WordPress.com hosting) &#8212; so bookmark that instead of the dndrules.wordpress.com domain. It&#8217;s becoming clear that to get a really cool theme, I&#8217;m going to have to move hosting to another site. No hurry for that though.</p>
<p>Just to keep the discussion D&amp;D related, I&#8217;m posting a tidbit from our current adventure. The party recently recovered an ornate glass key as part of a larger treasure trove. They thought little of it until it was exposed to a strong source of radiant energy (a natural formation called the &#8220;hot rock&#8221;), at which point it &#8220;activated&#8221;.</p>
<table class="item" border="0" cellspacing="0" cellpadding="0">
<thead class="item">
<tr>
<td>
<table border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td><span class="name">The Glass Key</span></td>
<td><span class="class">Quest Item</span></td>
</tr>
</tbody>
</table>
</td>
</tr>
</thead>
<tbody>
<tr class="backgif">
<td><span class="flavortext">This large, ornate key is made from fine glass. The key glows brightly when exposed to radiant energy.</span></td>
</tr>
<tr>
<td><strong>Wondrous Item</strong></td>
</tr>
<tr class="backgif">
<td><strong>Power (Daily):</strong> Free Action. Use this power after anyone within 5 squares of you uses a power that has the radiant keyword. You and all allies within 2 squares of you can teleport 5 squares.</td>
</tr>
<tr class="backgif">
<td><strong>Power (Encounter):</strong> Minor Action. When you touch this key to a single locked door, chest, gate or other object, make a single Thievery check with a +20 modifier against the DC required to open the object.</td>
</tr>
<tr class="backgif">
<td><strong>Special:</strong> The key is fragile. You&#8217;ve been warned.</td>
</tr>
</tbody>
</table>
<p>A little research (and some good history and religion checks) led the party to a legend that told of a glass key. Here&#8217;s an exerpt:</p>
<blockquote><p>The legend of the Glass Key tells of two identical twin sisters, Zinzerena and Vandria. Eldarin twins are extremely rare, and like most before them they became powerful divine spellcasters. The sisters served Araushnee, the elven god of fate (also called the “Weaver of Destiny”). But, like the goddess they served, the twins were jealous schemers and sought to rule the eldarin nation. This led them to make a terrible pact with the orcs to usurp power.</p>
<p>The legend goes on to tell that when the sisters had final victory at hand, the orcs became wanton in their slaughter the elves. Zinzerena, faced with the terrible harm she had caused, was overcome with guilt. She turned on her sister and their orc allies. The sisters were evenly matched, but with Corellan&#8217;s help Zinzerena defeated her evil sister but was mortally wounded. Corellan sealed Zinzerena in a glass tomb both to heal her ravaged body and as punishment for her betrayal. Legend says that she has slept for more than a thousand years in her glass coffin.</p>
<p>The legend also tells that Corellan was so angered by Vandria&#8217;s treachery that he cursed her. Since she was a weaver in life, she would remain a weaver in death. He transformed her body into a swarm of black spiders and cursed her to protect her sleeping sisters for all eternity.</p>
<p> </p></blockquote>
<p>They also have a good idea where to look for the glass tomb of Zinzerena, so we&#8217;re going to see how much of that legend is true!</p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/dndrules.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/dndrules.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/dndrules.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/dndrules.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/dndrules.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/dndrules.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/dndrules.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/dndrules.wordpress.com/38/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/dndrules.wordpress.com/38/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/dndrules.wordpress.com/38/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=dndrules.wordpress.com&blog=6546985&post=38&subd=dndrules&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://dndrules.wordpress.com/2009/02/12/glass-key/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/4af2ea70c4ed88a908d7d2f8af614acf?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">mkerr</media:title>
		</media:content>

		<media:content url="http://cdn-img1.imagechef.com/w/090211/sampe21354935ebc75eb.jpg" medium="image" />
	</item>
		<item>
		<title>Fixing Wizards, Part 1</title>
		<link>http://dndrules.wordpress.com/2009/02/09/fixing-wizards-part-1/</link>
		<comments>http://dndrules.wordpress.com/2009/02/09/fixing-wizards-part-1/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 19:08:10 +0000</pubDate>
		<dc:creator>mkerr</dc:creator>
				<category><![CDATA[D&D 4E]]></category>
		<category><![CDATA[Wizards]]></category>

		<guid isPermaLink="false">http://fixing4e.wordpress.com/?p=6</guid>
		<description><![CDATA[
A wizard has the character role of Controller; here&#8217;s what the PHB has to say about Controllers.
&#8220;Controllers deal with large numbers of enemies at the same time. They favor offense over defense, using powers that deal damage to multiple foes at once, as well as subtler powers that weaken, confuse, or delay their foes.&#8221; &#8211; [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=dndrules.wordpress.com&blog=6546985&post=6&subd=dndrules&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img class="alignright" src="http://cdn-img1.imagechef.com/w/090209/samp015f3da49159b5d3.jpg" alt="" /></p>
<p>A wizard has the character role of Controller; here&#8217;s what the PHB has to say about Controllers.</p>
<blockquote><p>&#8220;Controllers deal with large numbers of enemies at the same time. They favor offense over defense, using powers that deal damage to multiple foes at once, as well as subtler powers that weaken, confuse, or delay their foes.&#8221; &#8211; PHB, p16.</p></blockquote>
<p>In a nutshell, a wizard can handily deal with minions (&#8220;using powers that deal damage to multiple foes at once&#8221; ) and apply conditions to the monsters the party is fighting. Wizards exert a higher level of control over the situation, allowing the rest of the party to combine and focus their attacks without worrying about every monster in the encounter. To be effective in the role, wizards need to be able to do this at all levels of play.</p>
<p>Although the wizard has many of these abilities, the class falls short of the expected role of controller, especially at low levels. The previews of the druid and invoker shows the designers are moving in the right direction, but that leaves the wizard a bit behind in their ability to act in their assigned role.</p>
<p>At 1st-level, a wizard must have four basic ways to control the battlefield:</p>
<ol>
<li><strong>Kill Minions:</strong> A ranged, at-will attack power that does moderate damage over a small area. The wizard&#8217;s <em>scorching burst</em> and <em>cloud of daggers </em>fits this category very nicely.</li>
<li><strong>Hamper Foes:</strong> A ranged, at-will attack power that does a small amount of damage and applies a weak condition to a single target for a brief duration (e.g., <em>ray of frost</em>) OR a ranged, at-will attack power that does a miniscule amount of damage and applies a brief, weak condition over over a small area (e.g., the druid&#8217;s <em>call of the beast </em>and the invoker&#8217;s <em>grasping shards</em>)<em>.</em></li>
<li><strong>Hobble the Boss: </strong>A ranged, encounter attack power that does a moderate amount of damage and applies a brief, moderate condition to a single target. C<em>hill strike </em>and the invoker&#8217;s <em>spear of the inquisitor</em> fit this category.</li>
<li><strong>Serious Style Cramp: </strong>A ranged daily attack power that does a moderate amount of damage and applies a strong condition to a single target (e.g., <em>sleep</em> and the druid&#8217;s <em>faerie fire</em>). The duration of this condition should be longer (i.e., save ends or encounter).</li>
</ol>
<p>A 2nd-level wizard should have access to one of the the following types of powers.</p>
<ol>
<li><strong>Zone of Annoyance: </strong>A zone <em>utility </em>power that creates a lingering effect over a area. The druid&#8217;s <em>obscuring mist </em>power is a decent example of a 2nd-level utility power.</li>
<li><strong>Wall of Anything: </strong>A wall utility power that applies a condition to enemies that cross the barrier. The invoker has a <em>wall of light </em>power is an example of a 2nd-level utility power, but a wizard&#8217;s wall should apply a penalty or condition to his enemies.</li>
</ol>
<p>Our solution to the problem is to re-work the wizard class to have more options for powers. I&#8217;ll list some of those new powers (our houserules) in the next article. I&#8217;ll also be adding some changes to the basic class that creates a more versatile (and more &#8220;wizard-y&#8221;) class!</p>
<p>Thanks for reading and comments are always welcome!</p>
  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/dndrules.wordpress.com/6/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/dndrules.wordpress.com/6/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/dndrules.wordpress.com/6/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/dndrules.wordpress.com/6/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/dndrules.wordpress.com/6/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/dndrules.wordpress.com/6/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/dndrules.wordpress.com/6/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/dndrules.wordpress.com/6/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/dndrules.wordpress.com/6/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/dndrules.wordpress.com/6/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=dndrules.wordpress.com&blog=6546985&post=6&subd=dndrules&ref=&feed=1" /></div>]]></content:encoded>
			<wfw:commentRss>http://dndrules.wordpress.com/2009/02/09/fixing-wizards-part-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/4af2ea70c4ed88a908d7d2f8af614acf?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">mkerr</media:title>
		</media:content>

		<media:content url="http://cdn-img1.imagechef.com/w/090209/samp015f3da49159b5d3.jpg" medium="image" />
	</item>
	</channel>
</rss>